Cannot download doom version 1.11
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They jump as high as your player class can. It's hard to show on screenshots, but I guess you get the idea. Re: Universal Possession - v1. Good job. At least where you can use the monster's abilities any way possible is good enough for me.
And this fits it for what their is right now! I took it for a spun on some random WADs besides Doom like Strife, and even wanted to see what possibly breaks to modern Doom stuff like Reelism I seen they all got controlled at the same time, and left some apparitions after pressing use heh. The results are neat trying it so far for fun, although a couple things that would be useful is maybe being able to maybe jump for some monsters since they can get stuck in some areas, at least being unable to open doors since pressing use kills them, I kill them by accident doing so the first few times.
Oof and some areas that a player can only go through since the NPC being controlled is somehow just a liiiitle too tall or fat or of the two through them, like in the Prison when I tried on an Acolyte near the ID door.
Taking the if nodrawers out of the loop gave me more speed. Fixed up some of the little hidden bugs like no accelorator table and squeezed it for more speed. Testing over internet today also. Nov , Alot in a few days. I've now tested and completed quite a few optimizations and am getting better and better FPS out of this. I fixed the scrolling score in the console. I added toggles for the mouse and joystick because I don't use 'em and the play is much faster with them off.
Mainly to see how much I could grease the gears in here optimize in english. After serious optimizers I'll update version number to 1. No version revision. Scores finalized and working well. Web page started. Graphic startup instead of blackness. Minor optimizations. New scorekeeping command line options added. Double sized bosspic at end of Doom ][. Bug fix for 'help' showing up at 'Read This' menu in Doom Shareware.
Skull over help screens fixed. Double sized finale text for all versions. Double sized HUD. Doublesized for video modes larger than 2-times original x Doom Oct.
Optimized for decent frames on Double sized help screen for hi-res. Midi conversion code complete and working even user wads. Double sized credit screen for hi-res. Oct 30, WAD file - NF - delete the doom4win. Mulai dari monster, senjata keren, cerita mengenaskan hingga ke grafis yang luar biasa mencengangkan.
Pokoknya gak ada abisnya keseruan mainan yang satu ini. Di awal cerita, kalian akan terbangun di sebuah demonic sarcophagus yang aneh. Di sebelah ruangan kalian, akan muncul berbagai macam monster dan zombie yang mencoba untuk mengepung.
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