Victoria 2 mods victoria 2 pop demand mod download






















It significantly rebalances the economy, and includes the Great War mod to enable large-scale conflict in the end-game. Don't let the name fool you -- while the "Pop Demand Mod" started out as a discussion of how to improve and balance Victoria II's economy, it grew into a full mod focused on making the economy work smoothly but with comprehensive coverage of other areas.

It not only adjusts the economy and migration mechanics but also introduces a host of new decisions, events and mechanics suggested by a wide variety of players in this sub-forum — thus providing the mod's unofficial second name: "People's Democratic Mod".

It's become something of an unofficial expansion pack, and one that is continually growing as more and more gets added into it. The goal is not to change vanilla Vicky unnecessarily, but to smooth the rough edges that players experience and create a working world economy and a rich historical context for both historically-minded and sandbox players. Some mods, like VRRP, are designed to balance the economy but otherwise keep as close to Victoria II mechanics as possible without introducing new events.

Others, like Divergences, opt for an "alternate timeline" approach and present an entirely new what-if world history. PDM opts to change only those mechanics we feel are necessary-- though sometimes in fundamental ways -- as well as including a host of new events.

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Farming technology is now affected by a number of additional factors like literacy, consciousness, and militancy. Another rebalance mod here, ZinnMod offers a different take on fixing game-breaking or ineffective mechanics. Some examples of changes include a lowered national focuses requirement, assimilation and religious conversion changes, and an expanded effect of crimes.

Before we get into the more serious overhaul mods for Victoria 2, I always like to throw something in just for fun. Apocalypse is an interesting scenario mod as it brings zombies to your Victoria 2 playthrough.

The mod revolves around the premise that in , there was an outbreak of a form of the Solomon Virus which basically turned people into zombies. Sounds fun! Technologies have changed to reflect the time period, along with new events, nation statistics, and units that are based on actual historical data.

Kaiserreich aims to retell history as if the Germans won WWI, reflecting how the world might have looked now. Included here is an extended timeline covering , plus new units, a revamped technology tree, and new nations to play as.

If you feel like expanding on the warfare aspect of Victoria 2, the Cold War Enhancement Mod is a great place to start. Events that occur throughout the playthrough are also historically accurate, making this the best mod for this particular timeframe. Now the New Era Mod adds two new campaigns to play through, the first starting in towards the end of the Great War. Some changes include the introduction of slavery growth, new reforms, optional elections, and an improved AI.

It basically builds on HPM, giving players a lot more options, decisions, and storylines to follow. Eventually becoming a full mod release, PDM is the most comprehensive compilation of improvements based from community feedback. Aside from carefully rebalancing existing mechanics, the economy is also expanded with the introduction of 20 new commodities.

Blood and Iron is another complete overhaul mod that places more focus on warfare rather than diplomacy. There are loads of changes to explore here in terms of how you fight for control of certain territories.



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